Christopher graduated from the De Paul University in Chicago, IL with a BFA in Graphic Design. After returning to his hometown of Los Angeles, Christopher has worked as a digital artist for a variety of entertainment companies such as Viewpoint Digital and Mattel. He gained a great deal of experience working on television, multimedia, and some film projects but his real passion was to create 3D graphics for video games.
He joined Pandemic Studios in 2001, where he worked on several projects including Triple Play Baseball, Star Clone: Clone Wars, Full Spectrum Warrior, and most notably The Saboteur. He recently finished work on fantasy console title called Sorcery, which was released exclusively for the PS3 Move in May 2012.
Christopher is currently working at Microsoft Studios on an ‘unannounced incubation’ project in Victoria, British Colombia. Feel free to e-mail him for a full resume and supplemental portfolio samples.